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Old Jan 30, 2007, 11:15 PM // 23:15   #1
Jungle Guide
 
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Default Gale, Gust, Gale?

E/Mo

10 air?
10 water?
_ Healing?
res in ES i guess.

Gale
Deep Freeze
Chilling Winds (blind) (utility)
Frigid Gust
Gust
utility (chant) (blind)
utility (sac)
GoLE

(totally basic build )

utility = airborne speed, running skills, attunements, buffs, etc.

why not just have two of those and get the foes monks down on their butts for 9 seconds? in 9 seconds you could kill more than enough people IMHO to make this worth it.

2 eles on a gvg team = kinda rough IMO, they might need aegis or something to make them more worthy of the spot

any ideas or thoughts for it?
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Old Jan 30, 2007, 11:45 PM // 23:45   #2
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read sticky in build section plz
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Old Jan 30, 2007, 11:56 PM // 23:56   #3
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Gust is a terrible terrible elite. If you really want to chain KDs on someone, use Mind Shock + Gale.

Putting monks on their ass is part of a lot of strong strategies, but 9 seconds is pointless. You can't really spike twice in 9 seconds, and you don't need anything like 9 seconds to spike only once. A single Gale (or Gale + Blackout) is really all that's necessary to make this kind of strategy work, and it doesn't require devoting entire characters that can't do anything else.

Also, locking this because it's a build that doesn't meet the build requirements and isn't in the right section.
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